WARDOGS armor and ammo: protection levels, helmets and AP vs HP rounds explained
Which armor level is worth it in WARDOGS, how much damage levels 1 to 4 block, what helmets do against suppression and when AP or HP rounds make sense.
Read article ↗Know the battlefield. Plan your next move. Tactics, practical guides and updates from the Fieldkit editorial team.
9 articles
Which armor level is worth it in WARDOGS, how much damage levels 1 to 4 block, what helmets do against suppression and when AP or HP rounds make sense.
Read article ↗How to play Medic in WARDOGS: revive tools compared, Medical Bag vs Defibrillator, Season 2 unlocks and a budget medic loadout.
Read article ↗What tanks cost in WARDOGS, which Driver level unlocks them, what each tank is for and how infantry counter them with the MAAWS, RPG and mines.
Read article ↗How WARDOGS roles work, which actions give XP to which track and which unlocks matter. With Season 2 values and an FAQ for every role.
Read article ↗Rain is picked at random on map change and lasts the whole match. What it does to visibility, sound, fire and vehicles, and what is known about night and fog.
Read article ↗WARDOGS has one core mode but several server types. What the Control Zone and Hot Zone are, how to find infantry servers and what Limited Mode is meant to bring.
Read article ↗Level 20 needs less than half the XP in Season 2, many unlocks moved and logistics paid streak bonuses. What the patch notes and later corrections say.
Read article ↗Less damage for big calibres, weaker armor, stronger suppression, riskier parachutes and pricier buildables: the Season 2 balance changes in practice.
Read article ↗Cash, Gold Bars, XP and unlocks at the season transition: documented rules, unanswered wipe questions and practical preparation for Season 2.
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