FIELDKIT / EQUIPMENT DATABASE
Explore the armory.
Weapons, attachments and field equipment. Compare catalog prices and inspect the documented details for every item.
564 items
Page 6 / 16
Ammunition / pack
AT4 Mag
Unverified

Muzzle / suppressor
Ballista Brake
$380

Medical
Bandage
$200

Other attachments
Basic Muzzle
Unverified

Equipment
Basic Parachute
$100

Ammunition / pack
Battery
$150

Ammunition / pack
Battery Charge
Unverified

Equipment
Binoculars
$75

Muzzle / suppressor
Birdcage Flash Hider
$900

Primary weapon
BMR-308
$6,000

Muzzle / suppressor
BMR-308 Flash Hider
$1,280

Muzzle / suppressor
BMR-308 Suppressor
$1,200

Vehicle / emplacement
Bobcat
$500

Other catalogue entries
Bravo Card
Unverified

Other catalogue entries
Bravo Card
Unverified

Ammunition / pack
Broadhead Arrow / 5
$75
Original image unavailable
Primary weapon
Browning MG
Unverified

Stock
Buffertube Stock
Unverified

Ammunition / pack
Build Supplies / 50
$10

Supplies
Build Supply Pallet
$400

Primary weapon
Bushmaster M17S
$0

Throwables
C4 Charge
$250

Sight / optic
Canted Irons
Unverified

Sight / optic
CGM4 Scope
Unverified

Other catalogue entries
Charlie Card
Unverified

Other catalogue entries
Charlie Card
Unverified

Deployable equipment
Claymore
$900

Trigger
CMC Flat Trigger
Unverified
Original image unavailable
Empty magazines
Combat Bow Standard Mag
Unverified

Sight / optic
Compact T-2 Red Dot
$340

Primary weapon
Compound Bow
$800

Muzzle / suppressor
Constrictor Brake
$760

Sight / optic
CQ-2x Prism Combat Scope
$640

Muzzle / suppressor
CQB 74 Brake
$680

Foregrip / bipod
CQR Tactical Front Rail Grip
$1,100

Muzzle / suppressor
Deadeye Flash Hider
$400
Catalog snapshot: 17 September 2026. Prices exclude unlocks. Missing values are unknown, never free. Original images are shown where available.
Rewards, values and data limitations
Action rewards
Base values outside zones with 60+ players. Bonuses and repeats are excluded. Missing values are unknown, not free.
| Action | Base reward | Condition |
|---|---|---|
| Normal infantry kills | $300 | No headshot, distance, streak, repetition, crew or revive modifier. Shooter and target each contribute 50%. |
| Defibrillator revives | $600 | Defibrillator only, first revive of the patient; patient zone applies. Normal revives: $400 base. |
| Mark enemy (base) | $100 | Direct mark, no kill-assist payment. No zone-specific amount is confirmed here. |
| Drop off ground passengers | $500 | Base per ground passenger. Air transport has a different base ($150). Zone/follow-up bonuses are not applied as a flat amount. |
| Building actions (custom value) | Unverified | No universal amount is verified. Specify the building action and your own observed reward. |
| Supply actions (custom value) | Unverified | Events and goods values vary; no reliable flat amount is provided. |
| Normal revives | $400 | First normal revive of the patient, without a defibrillator. Patient zone applies. |
| Drop off air passengers | $150 | Base per air passenger outside zones. No flat zone or follow-up bonuses are applied. |
| Artillery kills (custom value) | Unverified | Distance and target zone affect payment. No general fixed amount is provided. |