FIELDKIT / EQUIPMENT DATABASE
Muzzle / suppressor
Weapons, attachments and field equipment. Compare catalog prices and inspect the documented details for every item.
47 items
Page 2 / 2
Muzzle / suppressor
Slicktap Brake
$940

Muzzle / suppressor
Slotted Flash Hider
$960

Muzzle / suppressor
SRVV Brake
$1,470

Muzzle / suppressor
STRELIX Suppressor
$1,000

Muzzle / suppressor
Super-45 Flash Hider
$1,050

Muzzle / suppressor
Suppressor T8L1 Scout
$1,000

Muzzle / suppressor
SVD 7.62x54R Brake
$650

Muzzle / suppressor
TGP-A Suppressor 5.45
$1,190

Muzzle / suppressor
Three Port Brake
$1,180

Muzzle / suppressor
TopComp Brake
$770

Muzzle / suppressor
Tread Brake
$620
Catalog snapshot: 17 September 2026. Prices exclude unlocks. Missing values are unknown, never free. Original images are shown where available.
Rewards, values and data limitations
Action rewards
Base values outside zones with 60+ players. Bonuses and repeats are excluded. Missing values are unknown, not free.
| Action | Base reward | Condition |
|---|---|---|
| Normal infantry kills | $300 | No headshot, distance, streak, repetition, crew or revive modifier. Shooter and target each contribute 50%. |
| Defibrillator revives | $600 | Defibrillator only, first revive of the patient; patient zone applies. Normal revives: $400 base. |
| Mark enemy (base) | $100 | Direct mark, no kill-assist payment. No zone-specific amount is confirmed here. |
| Drop off ground passengers | $500 | Base per ground passenger. Air transport has a different base ($150). Zone/follow-up bonuses are not applied as a flat amount. |
| Building actions (custom value) | Unverified | No universal amount is verified. Specify the building action and your own observed reward. |
| Supply actions (custom value) | Unverified | Events and goods values vary; no reliable flat amount is provided. |
| Normal revives | $400 | First normal revive of the patient, without a defibrillator. Patient zone applies. |
| Drop off air passengers | $150 | Base per air passenger outside zones. No flat zone or follow-up bonuses are applied. |
| Artillery kills (custom value) | Unverified | Distance and target zone affect payment. No general fixed amount is provided. |