M14
Official Season 2 vendor price per item. Check unlocks, availability and compatibility in-game.
Per item or stated pack. Unlock costs and additional equipment are separate.
Developer source · Season 2 – Update 0.2.0, 15 Oct 2026
Open loadout builder ↗Item specifications
- Caliber
- .308 Win
- Weight
- 4.2 kg
- Fire rate
- 700 RPM
- Muzzle velocity
- 853 m/s
- Effective range
- 500 m
- Accuracy
- 0.73 MOA
- Unlock level
- 25
- Unlock cost
- $100,000
- Inventory size
- 6 × 2
- Fire modes
- Semi, Auto
Imported catalog snapshot: 23 October 2026 (Season 2). These values are not independently measured in-game and can change with updates. Missing statistics are not zero.
Equipment & use
- Catalog equipment slots
- Primary
- Catalog aim time
- 0.53 s
- Maximum zeroing
- 500 m
- Catalog ammunition
- .308 Win / 10, .308 Win Standard (FMJ) (T) / 10, .308 Win Flesh Damage (HP) (T) / 10, .308 Win (HP) / 10, .308 Win Armor Piercing (AP) (T) / 10, .308 Win Armor Piercing (AP) / 10
- Catalog magazines
- M14 10 RND Magazine, M14 30 RND Magazine, M14 20 RND Magazine
Supplement checked on 2026-10-23. Community extraction L516586 (Season 2); no independent in-game measurement.
What does a M14 starter kit cost?
Catalog estimate for the weapon, 4 magazines and enough of the cheapest listed round packs to fill them. Attachments, armor and medical items are not included.
| Item | Quantity | Unit price | Subtotal |
|---|---|---|---|
| M14 | 1 | $7,400 | $7,400 |
| M14 10 RND Magazine | 4 | $60 | $240 |
| .308 Win / 10 | 4 (40 rounds) | $40 | $160 |
| Starter kit total | $7,800 | ||
| One-time unlock (level 25) | $100,000 | ||
Every rebuy after losing the kit costs the starter total again; the unlock is paid once. Adjust magazine count and ammunition in the loadout builder.
Plan the full loadout ↗Ammunition for the M14 (.308 Win)
Catalog entries sharing the same caliber, cheapest first. Magazine fit and in-game availability are not verified here.
Catalog compatibility
Listed weapon or attachment connections. Slot availability and combinations can depend on other installed parts.
Explore this category
AT4
Known information
- Fire rate
- 100 RPM
- Muzzle velocity
- 290 m/s
- Effective range
- 300 m
- Fire modes
- Semi
Equipment & use
The source classifies this record as internal. Regular in-game availability is not confirmed.
No documented purchase price. This entry confirms neither a free unlock nor shop availability; a WIP status is not established either.
Supplement checked on 2026-10-23. Community extraction L516586 (Season 2); no independent in-game measurement.
G60
Known information
Equipment & use
The source classifies this record as internal. Regular in-game availability is not confirmed.
No documented purchase price. This entry confirms neither a free unlock nor shop availability; a WIP status is not established either.
Supplement checked on 2026-10-23. Community extraction L516586 (Season 2); no independent in-game measurement.
M12G
Known information
- Fire rate
- 120 RPM
- Muzzle velocity
- 480 m/s
- Effective range
- 70 m
- Accuracy
- 1.5 MOA
- Fire modes
- Semi
Equipment & use
The source classifies this record as internal. Regular in-game availability is not confirmed.
No documented purchase price. This entry confirms neither a free unlock nor shop availability; a WIP status is not established either.
Supplement checked on 2026-10-23. Community extraction L516586 (Season 2); no independent in-game measurement.
Browning MG
Known information
- Fire rate
- 500 RPM
- Muzzle velocity
- 715 m/s
- Fire modes
- Auto
Equipment & use
The source classifies this record as internal. Regular in-game availability is not confirmed.
No documented purchase price. This entry confirms neither a free unlock nor shop availability; a WIP status is not established either.
- Maximum zeroing
- 1000 m
Supplement checked on 2026-10-23. Community extraction L516586 (Season 2); no independent in-game measurement.
Find your next advantage
Plan repeat purchases of M14
Our calculation uses the starter kit above, including the listed magazines and ammunition. Each purchase replaces that entire kit.
| Total purchases | Purchase budget | Including one-time weapon unlock |
|---|---|---|
| 1 | $7,800 | $107,800 |
| 3 | $23,400 | $123,400 |
| 5 | $39,000 | $139,000 |
Three purchases mean one initial purchase and two replacements. We assume no income, refunds or recovered equipment. If you already own the weapon unlock, use the purchase-budget column. Separate attachment unlocks are not included.
Choose a reserve before upgrading
Compare the three-purchase budget with your available cash before adding optional equipment. An upgrade costing $500 per kit adds $1,500 over three purchases. Keeping that amount as reserve is an alternative; a higher purchase price alone does not establish better combat performance.
Check the current shop price and required unlocks in-game. These are Fieldkit calculations from catalog data, not measured match outcomes. Adjust the complete loadout and expected income in the planners.
Plan equipment ↗ Include income and reserve ↗